• Produktbild: A Practical Introduction to Computer Architecture
  • Produktbild: A Practical Introduction to Computer Architecture

A Practical Introduction to Computer Architecture

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

04.02.2011

Verlag

Springer London

Seitenzahl

642

Maße (L/B/H)

23.5/17.8/3.6 cm

Gewicht

1136 g

Auflage

Softcover reprint of hardcover 1st ed. 2009

Sprache

Englisch

ISBN

978-1-84996-831-7

Beschreibung

Rezension

From the reviews:



"The first impression is that the book tries to cover all aspects of computer design. … To summarize, the book lives up to its title. It is a practical and interesting introduction to computer architecture. … It is a good reference book that could be used as a guide in a computer architecture curriculum." (Javier Castillo, ACM Computing Reviews, August, 2009)

“Page … has tried to include ‘topics every computer science student should have at least a basic grasp of.’ … The book is clearly written and technically accurate. The exercises are good, with extensive solutions provided. The volume admirably serves its goal of offering a comprehensive introduction to computer science. Summing Up: Highly recommended. Lower- and upper-division undergraduates, two-year technical program students, research/faculty, practitioners, and general readers.” (C. Vickery, Choice, Vol. 47 (4), December, 2009)

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

04.02.2011

Verlag

Springer London

Seitenzahl

642

Maße (L/B/H)

23.5/17.8/3.6 cm

Gewicht

1136 g

Auflage

Softcover reprint of hardcover 1st ed. 2009

Sprache

Englisch

ISBN

978-1-84996-831-7

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: GPSR Kontakt

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  • Produktbild: A Practical Introduction to Computer Architecture
  • Produktbild: A Practical Introduction to Computer Architecture
  • Tools and Techniques.- Mathematical Preliminaries.- Basics of Digital Logic.- Hardware Design Using Verilog.- Processor Design.- A Historical and Functional Perspective.- Basic Processor Design.- Measuring Performance.- Arithmetic and Logic.- Memory and Storage.- Advanced Processor Design.- The Hardware/Software Interface.- Linkers and Assemblers.- Compilers.- Operating Systems.- Efficient Programming.- Appendices.- SPIM: A MIPS32 Simulator.