Does Virtual Reality Gaming Evokes Stronger Brain Activities than Traditional Gaming? On the Usage of Virtual Reality
-
- Taschenbuch
- eBook ausgewählt
-
Form:Einzelkauf Download
-
Sprache:Englisch
Fr. 13.90
inkl. gesetzl. MwSt.Beschreibung
Produktdetails
Format
Kopierschutz
Nein
Family Sharing
Nein
Text-to-Speech
Nein
Erscheinungsdatum
02.05.2019
Verlag
GRINSeitenzahl
14 (Printausgabe)
Dateigröße
1251 KB
Auflage
1. Auflage
Sprache
Englisch
EAN
9783668931121
Since this combination of virtual reality devices and gaming, which experiences a growing significance from a commercial and user-oriented point of view, has not been given much attention from a research perspective yet, the impact of virtual reality gaming on the user will be subject of this paper. More specifically, this paper evaluates whether virtual reality gaming evokes stronger brain activities than traditional gaming and how significant these are.
The paper is structured as follows. Based on the background, the problem statement and the resulting motivation of this paper will be illustrated in detail. The subsequent chapters will describe the experiment's methodology, its procedure and the collected data with a following analysis and interpretation. Furthermore, the author will use the collected results and their respective interpretations to suggest future research.
Noch keine Bewertungen vorhanden
Verfassen Sie die erste Bewertung zu diesem Artikel
Helfen Sie anderen Kundinnen und Kunden durch Ihre Meinung.