Produktbild: The Routledge Companion to Games in Architecture and Urban P

The Routledge Companion to Games in Architecture and Urban P Tools for Design, Teaching, and Research

Fr. 408.00

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Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

02.12.2019

Abbildungen

21 Line drawings, color 71 Halftones, color 13 Tables, color 92 Illustrations, color

Herausgeber

Marta Brković Dodig + weitere

Verlag

Taylor and Francis

Seitenzahl

274

Maße (L/B)

25.4/17.8 cm

Gewicht

794 g

Sprache

Englisch

ISBN

978-1-138-33902-6

Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

02.12.2019

Abbildungen

21 Line drawings, color 71 Halftones, color 13 Tables, color 92 Illustrations, color

Herausgeber

Verlag

Taylor and Francis

Seitenzahl

274

Maße (L/B)

25.4/17.8 cm

Gewicht

794 g

Sprache

Englisch

ISBN

978-1-138-33902-6

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  • Produktbild: The Routledge Companion to Games in Architecture and Urban P
  • Chapter 1 – Introduction – Architecture and Urban Planning? Game On! Games as Tools for Teaching/Learning, Design and Research in Architecture and Urban Planning Marta Brković Dodig and Linda N. Groat   PART I – (CO)-DESIGN GAMES   Chapter 2 – Room for play in architecture – die Baupiloten architectural co-design games Susanne Hofmann   Chapter 3 – Games are Political - Challenging municipal collaborative practices for sustainable urban transition through game co-design Mette Agger Eriksen Maria Hellström Reimer Majken Toftager Larsen   Chapter 4 – Everyday as an open-ended material in architectural design games Christina Lundsgaard Eva Brandt   PART II – (CO)-DESIGN AND EDUCATIONAL GAMES   Chapter 5 – Playing Pretend: An Interview with Prof. Steven Mankouce Kimia Erfani Marta Brković Dodig Linda Groat Steven Mankouche   Chapter 6 – ScarCity Game: The Pedagogy of Scarce Design Processes Axel Becerra Santacruz   Chapter 7 – The World of Energy Games Malini Srivastava   PART III – EDUCATIONAL GAMES   Chapter 8 – Architecture as a gaming board: Pervasive energy games Malini Srivastava   Chapter 9 – Urbanity: Developing children’s critical thinking through urban educational game Eszter Tóth Anna Szilágyi-Nagy   Chapter 10 – Design as Crossword puzzle solving: the role of game in merging research and design Seyed Ali Javid   Chapter 11 – The Modern Architecture Game: A learning tool on modern architecture history for the international audience NEXT Architects   PART IV – EDUCATIONAL AND RESEARCH GAMES   Chapter 12 – Energy geogame e-footprints prototype designed to collect data about human behavior in built environments Alenka Poplin   Chapter 13 – Spector – The Sustainability Inspector: Teaching, learning and evaluation through a participatory and exploratory game Marta Brković Dodig Prue Chiles   PART V – RESEARCH GAMES   Chapter 14 – Reversing the co-design process: Co-design tools for post occupancy evaluation Christina Lundsgaard   PART VI (CO)-DESIGN, EDUCATIONAL AND RESEARCH GAMES   Chapter 15 – The Sorting Task: Its versatility and adaptability in research, teaching and practice Linda N. Groat Matthew Niermann Brian Schermer   Chapter 16 – Games as Urban Agora: An Analysis of Three Games as Research, Co-design and Educational Tools Andrea Benze Christina Jimenez Mattsson Urs Walter   Chapter 17 – The Role of Gaming in Community Engagement, Engaged Scholarship, and Design Governance Joongsub Kim