Board Games in the CLIL Classroom New Trends in Content and Language Integrated Learning
Fr. 162.00
inkl. gesetzl. MwSt.,
Beschreibung
Produktdetails
Einband
Gebundene Ausgabe
Erscheinungsdatum
18.12.2023
Abbildungen
4 b/w and 27 col. Illustrationen, 25 b/w tblättern
Herausgeber
Thomai Alexiou + weitereVerlag
De GruyterSeitenzahl
269
Maße (L/B/H)
25/20.5/1.9 cm
Gewicht
513 g
Auflage
1
Sprache
Englisch
ISBN
978-3-11-100047-3
The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL.
Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.
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