Produktbild: Beginning Android 4 Application Development

Beginning Android 4 Application Development

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

02.03.2012

Verlag

John Wiley & Sons Inc

Seitenzahl

560

Maße (L/B/H)

22.9/18.7/2.6 cm

Gewicht

928 g

Auflage

1. Auflage

Sprache

Englisch

ISBN

978-1-118-19954-1

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

02.03.2012

Verlag

John Wiley & Sons Inc

Seitenzahl

560

Maße (L/B/H)

22.9/18.7/2.6 cm

Gewicht

928 g

Auflage

1. Auflage

Sprache

Englisch

ISBN

978-1-118-19954-1

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  • Produktbild: Beginning Android 4 Application Development
  • INTRODUCTION xxi

    CHAPTER 1: GETTING STARTED WITH ANDROID PROGRAMMING 1

    What Is Android? 2

    Android Versions 2

    Features of Android 3

    Architecture of Android 4

    Android Devices in the Market 6

    The Android Market 8

    The Android Developer Community 9

    Obtaining the Required Tools 9

    Android SDK 10

    Installing the Android SDK Tools 11

    Confi guring the Android SDK Manager 12

    Eclipse 14

    Android Development Tools (ADT) 15

    Creating Android Virtual Devices (AVDs) 17

    Creating Your First Android Application 20

    Anatomy of an Android Application 29

    Summary 33

    CHAPTER 2: ACTIVITIES, FRAGMENTS, AND INTENTS 35

    Understanding Activities 36

    Applying Styles and Themes to an Activity 41

    Hiding the Activity Title 41

    Displaying a Dialog Window 42

    Displaying a Progress Dialog 47

    Displaying a More Sophisticated Progress Dialog 50

    Linking Activities Using Intents 53

    Resolving Intent Filter Collision 58

    Returning Results from an Intent 59

    Passing Data Using an Intent Object 63

    Fragments 69

    Adding Fragments Dynamically 73

    Life Cycle of a Fragment 76

    Interactions between Fragments 80

    Calling Built-In Applications Using Intents 85

    Understanding the Intent Object 89

    Using Intent Filters 91

    Adding Categories 96

    Displaying Notifications 98

    Summary 103

    CHAPTER 3: GETTING TO KNOW THE ANDROID USER INTERFACE 105

    Understanding the Components of a Screen 105

    Views and ViewGroups 106

    LinearLayout 107

    AbsoluteLayout 115

    TableLayout 116

    RelativeLayout 117

    FrameLayout 118

    ScrollView 121

    Adapting to Display Orientation 123

    Anchoring Views 125

    Resizing and Repositioning 127

    Managing Changes to Screen Orientation 130

    Persisting State Information during Changes in Confi guration 133

    Detecting Orientation Changes 135

    Controlling the Orientation of the Activity 135

    Utilizing the Action Bar 136

    Adding Action Items to the Action Bar 139

    Customizing the Action Items and Application Icon 144

    Creating the User Interface Programmatically 146

    Listening for UI Notifications 148

    Overriding Methods Defined in an Activity 149

    Registering Events for Views 152

    Summary 156

    CHAPTER 4: DESIGNING YOUR USER INTERFACE WITH VIEWS 159

    Using Basic Views 160

    TextView View 160

    Button, ImageButton, EditText, CheckBox, ToggleButton, RadioButton, and RadioGroup Views 161

    ProgressBar View 171

    AutoCompleteTextView View 177

    Using Picker Views 179

    TimePicker View 179

    DatePicker View 184

    Using List Views to Display Long Lists 191

    ListView View 191

    Using the Spinner View 199

    Understanding Specialized Fragments 202

    Using a ListFragment 202

    Using a DialogFragment 207

    Using a PreferenceFragment 210

    Summary 214

    CHAPTER 5: DISPLAYING PICTURES AND MENUS WITH VIEWS 219

    Using Image Views to Display Pictures 219

    Gallery and ImageView Views 220

    ImageSwitcher 226

    GridView 231

    Using Menus with Views 234

    Creating the Helper Methods 235

    Options Menu 238

    Context Menu 240

    Some Additional Views 242

    AnalogClock and DigitalClock Views 242

    WebView 243

    Summary 249

    CHAPTER 6: DATA PERSISTENCE 251

    Saving and Loading User Preferences 251

    Accessing Preferences Using an Activity 252

    Programmatically Retrieving and Modifying the Preferences Values 259

    Changing the Default Name of the Preferences File 261

    Persisting Data to Files 263

    Saving to Internal Storage 263

    Saving to External Storage (SD Card) 268

    Choosing the Best Storage Option 271

    Using Static Resources 272

    Creating and Using Databases 273

    Creating the DBAdapter Helper Class 273

    Using the Database Programmatically 279

    Pre-Creating the Database 285

    Summary 289

    CHAPTER 7: CONTENT PROVIDERS 293

    Sharing Data in Android 293

    Using a Content Provider 294

    Predefi ned Query String Constants 300

    Projections 303

    Filtering 304

    Sorting 305

    Creating Your Own Content Providers 305

    Using the Content Provider 314

    Summary 319

    CHAPTER 8: MESSAGING 321

    SMS Messaging 321

    Sending SMS Messages Programmatically 322

    Getting Feedback after Sending a Message 325

    Sending SMS Messages Using Intent 328

    Receiving SMS Messages 329

    Caveats and Warnings 344

    Sending E-mail 345

    Summary 347

    CHAPTER 9: LOCATION-BASED SERVICES 351

    Displaying Maps 352

    Creating the Project 352

    Obtaining the Maps API Key 353

    Displaying the Map 355

    Displaying the Zoom Control 358

    Changing Views 361

    Navigating to a Specific Location 363

    Adding Markers 366

    Getting the Location That Was Touched 369

    Geocoding and Reverse Geocoding 371

    Getting Location Data 375

    Monitoring a Location 384

    Project -- Building a Location Tracker 385

    Summary 390

    CHAPTER 10: NETWORKING 393

    Consuming Web Services Using HTTP 393

    Downloading Binary Data 396

    Downloading Text Content 402

    Accessing Web Services Using the GET Method 404

    Consuming JSON Services 409

    Sockets Programming 417

    Summary 426

    CHAPTER 11: DEVELOPING ANDROID SERVICES 429

    Creating Your Own Services 429

    Performing Long-Running Tasks in a Service 433

    Performing Repeated Tasks in a Service 439

    Executing Asynchronous Tasks on Separate Threads Using IntentService 442

    Establishing Communication between a Service and an Activity 445

    Binding Activities to Services 449

    Understanding Threading 454

    Summary 460

    CHAPTER 12: PUBLISHING ANDROID APPLICATIONS 463

    Preparing for Publishing 463

    Versioning Your Application 464

    Digitally Signing Your Android Applications 466

    Deploying APK Files 471

    Using the adb.exe Tool 471

    Using a Web Server 474

    Publishing on the Android Market 476

    Summary 481

    APPENDIX A: USING ECLIPSE FOR ANDROID DEVELOPMENT 483

    Getting Around in Eclipse 483

    Workspaces 483

    Package Explorer 485

    Using Projects from Other Workspaces 486

    Using Editors within Eclipse 487

    Understanding Eclipse Perspectives 490

    Automatically Importing Packages 490

    Using the Code Completion Feature 491

    Refactoring 492

    Debugging your Application 494

    Setting Breakpoints 495

    Dealing with Exceptions 497

    APPENDIX B: USING THE ANDROID EMULATOR 499

    Uses of the Android Emulator 499

    Creating Snapshots 501

    SD Card Emulation 502

    Emulating Devices with Different Screen Sizes 504

    Emulating Physical Capabilities 506

    Sending SMS Messages to the Emulator 508

    Making Phone Calls 509

    Transferring Files into and out of the Emulator 511

    Resetting the Emulator 513

    APPENDIX C: ANSWERS TO EXERCISES 515

    INDEX 521