• Produktbild: CG International ’90
  • Produktbild: CG International ’90

CG International ’90 Computer Graphics Around the World

Fr. 72.90

inkl. gesetzl. MwSt., Versandkostenfrei


Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

08.12.2011

Abbildungen

X, 606 p.

Herausgeber

Tat-Seng Chua + weitere

Verlag

Springer Tokyo

Seitenzahl

606

Maße (L/B/H)

24.4/17/3.4 cm

Gewicht

1054 g

Auflage

Softcover reprint of the original 1st edition 1990

Sprache

Englisch

ISBN

978-4-431-68125-0

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

08.12.2011

Abbildungen

X, 606 p.

Herausgeber

Verlag

Springer Tokyo

Seitenzahl

606

Maße (L/B/H)

24.4/17/3.4 cm

Gewicht

1054 g

Auflage

Softcover reprint of the original 1st edition 1990

Sprache

Englisch

ISBN

978-4-431-68125-0

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: GPSR Kontakt

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  • Produktbild: CG International ’90
  • Produktbild: CG International ’90
  • 1: Invited and Keynote Papers.- Dynamic Analysis-Based Human Animation.- New Trends in the Direction of Synthetic Actors.- Computer Graphics and Design Automation: Continued Synergy or a Parting of Ways?.- Virtual Reality User Interface: Tools and Techniques.- 2: Modeling and Realism.- A Simple Model of Flames.- Optical Models.- A Wrinkle Propagation Model for Cloth.- Highly Realistic Visual Simulation of Outdoor Scenes Under Various Atmospheric Conditions.- Julia Sets of z ? z? + c.- 3: Rendering.- A New Front to Back Composition Technique for Volume Rendering.- Parameter-Controlled Hair Rendering in Backlight.- A Simple Rendering for Penumbra Caused by Sunlight.- Naive Halftoning.- 4: Algorithms.- Attribute-Grammar Based Approach to Vector Extraction from a Raster Image.- Virtual Camera Oversampling: A New Parallel Anti-Aliasing Method for Z-Buffer Algorithms.- Algorithms for Clipping Quadratic Arcs.- On the Generation of Points Lying on Origin-Centered Conics.- ZigPocket: On the Computational Geometry of Zigzag Pocket Machining.- 5: Object-Oriented Graphics.- A Frame-Based 3D Graphics System for Kinematic Animation with Constraints.- An Object-Oriented Methodology Using Dynamic Variables for Animation and Scientific Visualization.- 6: Visual Languages and Visualization.- Graphical Support for Programming: A Survey and Taxonomy.- A System for Interactive Graphical Modeling with Three-Dimensional Constraints.- Visualization of Abstract Concepts Using Generalized Path Binding.- Field Visualization by Interactive Computer Graphics.- 7: Computational Geometry.- An Efficient Data Structure for Three-Dimensional Triangulations.- An Output-Complexity-Sensitive Polygon Triangulation Algorithm.- 8: Ray Tracing and Radiosity.- Ray-Tracing Soft Objects.- An Adapted Solutinof Progressive Radiosity and Ray-Tracing Methods for Non-Diffuse Environments.- 9: Curves and Surfaces.- High-Quality Rendering of Parametric Surfaces by Using a Robust Scanline Algorithm.- Design and Display of an Analytical Surface Composed of Super- and Para-Ellipses.- Basis Functions for Rational Continuity.- A Method to Convert a Gregory Patch and a Rational Boundary Gregory Patch to a Rational Bézier Patch and Its Applications.- An Enhanced Rounding Operation Between Curved Surfaces in Solid Modeling.- Conference Organization Committee.- List of Sponsors.- List of Technical Reviewers.- List of Contributors.- Author Index.- Keyword Index.