Making Smart Cities More Playable Exploring Playable Cities
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- Hardcover
- Taschenbuch ausgewählt
- eBook
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Sprache:Englisch
Fr. 201.00
inkl. gesetzl. MwSt.,
Beschreibung
Produktdetails
Einband
Taschenbuch
Erscheinungsdatum
14.08.2020
Abbildungen
XI, 377 p. 124 illus., 119 illus. in color.
Herausgeber
Anton NijholtVerlag
Springer SingaporeSeitenzahl
377
Maße (L/B/H)
23.5/15.5/2.2 cm
Gewicht
593 g
Auflage
1st edition 2020
Sprache
Englisch
ISBN
978-981-13-9767-7
This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers.
This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.
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