Ai for Games
-
- Hardcover
- Taschenbuch ausgewählt
- eBook
-
Sprache:Englisch
Fr. 69.90
inkl. gesetzl. MwSt.,
Beschreibung
Produktdetails
Einband
Taschenbuch
Erscheinungsdatum
18.12.2020
Verlag
Taylor & FrancisSeitenzahl
1030
Maße (L/B/H)
23.6/19.2/6.2 cm
Gewicht
1896 g
Farbe
Elfenbein / Grau
Auflage
3 ed
Sprache
Englisch
ISBN
978-0-367-67056-6
AI is an integral part of every video game and this book helps game developers keep up with the constantly evolving technological advances to create robust AI.
The authors draw on their considerable experience and uses case studies from real games to provide a complete reference. Also included are exercises so readers can test their comprehension and understanding of the concepts and practices presented.
This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. It helps experienced game developers learn new techniques and provides students with a solid understanding of game AI that will help them jumpstart their careers.
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