Essential Guide to RenderMan® Shading Plugin Development Understanding Bxdfs
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- Taschenbuch
- eBook ausgewählt
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Form:Einzelkauf Download
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Sprache:Englisch
Fr. 75.90
inkl. gesetzl. MwSt.Beschreibung
Produktdetails
Format
Kopierschutz
Nein
Family Sharing
Nein
Text-to-Speech
Nein
Erscheinungsdatum
22.06.2023
Verlag
ApressSeitenzahl
141 (Printausgabe)
Dateigröße
5371 KB
Sprache
Englisch
EAN
9781484293928
Understand the fundamentals of Bxdf plugins for RenderMan® 21+, both the technical details and API architecture. The main goal of the book is to enable technical artists, hobbyists, and students in using the noncommercial (NCR), free RenderMan® edition. RenderMan® is an industry standard for rendering software. It has been used for every Pixar film to date and numerous other projects. RenderMan® 21, and all subsequent versions, use Monte Carlo path tracing. This change has necessitated the use of C++ plugins in place of the RenderMan Shader Language (RSL). Because of this, writing Bxdfs now requires knowledge of Monte Carlo integration, probability density functions, and the RenderMan® C++ API. Essential Guide to RenderMan® Shading Plugin Development specifically addresses writing RenderMan® C++ materials. It explores the mathematical models of representative Bxdfs while drawing parallels, when helpful, to earlier RSL implementations. It also includes an overview of Integrators, providing further context for modern RenderMan® programmable shading. What You Will Learn
- C++ development for Bxdfs
- Fundamentals of the rendering equation
- Monte Carlo integration
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