KI-Beratung Beta

  • Produktbild: XR and Metaverse
  • Produktbild: XR and Metaverse

XR and Metaverse Proceedings of the 9th International XR-Metaverse Conference 2024, Busan, South Korea

Fr. 218.00

inkl. gesetzl. MwSt., Versandkostenfrei


Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

23.03.2025

Abbildungen

XIV, 509 p. 123 illus., 102 illus. in color.

Herausgeber

Timothy Jung + weitere

Verlag

Springer

Seitenzahl

509

Maße (L/B/H)

24.1/16/3.4 cm

Gewicht

894 g

Sprache

Englisch

ISBN

978-3-031-77974-9

Beschreibung

Portrait


Prof. Timothy Jung is Chair Professor of XR (extended reality), Director of Creative AR & VR Hub at Manchester Metropolitan University (UK) and President of the International Association of Immersive Technology Innovation (IAITI). His research interests include AI and Blockchain powered immersive technology innovation for well-being, quality of life and happiness. 


Dr. M. Claudia tom Dieck is Reader at the Creative Augmented and Virtual Reality Hub at Manchester Metropolitan University (UK), and the Programme Chair of the annual International XR Conference. Her research interests include immersive technologies in the creative industries.


Prof. Seok Chan Jeong is a scholar at the faculty of Artificial Intelligence at the Graduate School and Director of AI Grand ICT Research Center at Dong-eui University (South Korea). He is the Local and Conference Chair of the International Association of Immersive Technology Innovation (IAITI). His research interests include Big Data, DX, Smart Factory, IoT Systems, and AI-related services.


Prof. Sung-Hee Kim is a scholar at the faculty of Artificial Intelligence at the Graduate School and Director of Data Experience lab at the Dong-eui University, Busan, South Korea. She is Local Program Chair of the International Association of Immersive Technology Innovation (IAITI) and her research interests include human-computer interaction, data visualization, and AI-related services.


Prof. Daniel Sahl directs the Center for Gaming Innovation at the International Gaming Institute at the University of Nevada Las Vegas, USA collaborating with global industry leaders to pioneer and commercialize cutting-edge gaming technologies. Renowned for his expertise in game design, he has presented at conferences globally on the convergence of video game design and modern gaming machines.


Prof. SJ Kim serves as Director of the Digital Experience Lab (DEX Lab) within the Howard R. Hughes College of Engineering and the College of Fine Arts at the University of Nevada Las Vegas, USA. With specialized expertise in designing and evaluating immersive interactive interfaces, he contributes to advancing innovation at the intersection of engineering and arts.

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

23.03.2025

Abbildungen

XIV, 509 p. 123 illus., 102 illus. in color.

Herausgeber

Verlag

Springer

Seitenzahl

509

Maße (L/B/H)

24.1/16/3.4 cm

Gewicht

894 g

Sprache

Englisch

ISBN

978-3-031-77974-9

Herstelleradresse

Springer-Verlag GmbH
Europaplatz 3
69115 Heidelberg
DE

Email: ProductSafety@springernature.com

Noch keine Bewertungen vorhanden

Verfassen Sie die erste Bewertung zu diesem Artikel

Helfen Sie anderen Kundinnen und Kunden durch Ihre Meinung.

Kundinnen und Kunden meinen

Bewertungen (0)

  • Produktbild: XR and Metaverse
  • Produktbild: XR and Metaverse