Produktbild: Engineering Interactive Computer Systems. EICS 2024 International Workshops
Band 15518

Engineering Interactive Computer Systems. EICS 2024 International Workshops Cagliari, Sardinia, Italy, June 24–28, 2024, Revised Selected Papers

Fr. 162.00

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

30.05.2025

Abbildungen

XVI, 284 p. 100 illus., 85 illus. in color.

Herausgeber

Luciana Zaina + weitere

Verlag

Springer

Seitenzahl

284

Maße (L/B/H)

23.5/15.5/1.7 cm

Gewicht

458 g

Sprache

Englisch

ISBN

978-3-031-91759-2

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

30.05.2025

Abbildungen

XVI, 284 p. 100 illus., 85 illus. in color.

Herausgeber

Verlag

Springer

Seitenzahl

284

Maße (L/B/H)

23.5/15.5/1.7 cm

Gewicht

458 g

Sprache

Englisch

ISBN

978-3-031-91759-2

Herstelleradresse

Springer-Verlag GmbH
Tiergartenstr. 17
69121 Heidelberg
DE

Email: ProductSafety@springernature.com

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  • Produktbild: Engineering Interactive Computer Systems. EICS 2024 International Workshops

  • Engineering Interactive Systems Embedding AI Technologies (EISEAIT 2024 Workshop).-
    Synthesizing 2D vs. 3D Gestures.- Assessing Large Language Models Adoption in Need Finding: an Exploratory Study.- Adding a Non-Dependable AI Component to Increase Dependability of an Interactive Application.- Integrating AIs With Body Tracking Technology for Human Behaviour Analysis: Challenges and Opportunities.- AI-Spectra: A Visual Dashboard for Model Multiplicity to Enhance Informed and Transparent Decision-Making.- Inclusive AI-driven Music Chatbots for Older Adults.- Physician in the Loop Design of Interactive Agents.- NexOz - A Wizard of Oz Approach to Facilitate the Integration of AI in Interactive Systems.- Empowering End-User in Creating eXtended Reality Content with a Conversational Chatbot.- On the Role of Generative AI in Explaining Model Checking Counterexamples.- Challenges in Integrating Conversational AI and GUI based Applications.- Experience 2.0 and Beyond –
    Engineering Cross Devices and Multiple Realities (EXDMR 2024).-
    A Use Case Study on Fear and System Perception in Haptic VR vs. Physical High-Fidelity Medical Prototype Testing.- Towards Realizing Collaborative Systems to Enable Telework in Part Manufacturing.- Rendering Realities with XR Technologies - Opportunities and Challenges to Create Experiences.- Mixed Reality-Based Assistive Technology for Enhanced Hand Function in Age-Related Conditions.- Experience 2.0: Mixed Realities and Beyond.- Examining Semantic Coupling in Augmented Reality.- A Cross-Device Interaction with the Smartphone and HMD for Vocabulary Learning.