• Produktbild: Human-Computer Interaction - INTERACT 2017
  • Produktbild: Human-Computer Interaction - INTERACT 2017
Band 10513

Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25–29, 2017, Proceedings, Part I

Fr. 73.90

inkl. gesetzl. MwSt., Versandkostenfrei


Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

20.09.2017

Abbildungen

XXX, 140 illus., schwarz-weiss Illustrationen

Herausgeber

Regina Bernhaupt + weitere

Verlag

Springer

Seitenzahl

544

Maße (L/B/H)

23.5/15.5/3.1 cm

Gewicht

861 g

Auflage

1st edition 2017

Sprache

Englisch

ISBN

978-3-319-67743-9

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

20.09.2017

Abbildungen

XXX, 140 illus., schwarz-weiss Illustrationen

Herausgeber

Verlag

Springer

Seitenzahl

544

Maße (L/B/H)

23.5/15.5/3.1 cm

Gewicht

861 g

Auflage

1st edition 2017

Sprache

Englisch

ISBN

978-3-319-67743-9

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: ProductSafety@springernature.com

Kundinnen und Kunden meinen

0 Bewertungen

Informationen zu Bewertungen

Zur Abgabe einer Bewertung ist eine Anmeldung im Konto notwendig. Die Authentizität der Bewertungen wird von uns nicht überprüft. Wir behalten uns vor, Bewertungstexte, die unseren Richtlinien widersprechen, entsprechend zu kürzen oder zu löschen.

Die Bewertungen sind nach Format, Anzahl Sterne und Datum sortiert.

Verfassen Sie die erste Bewertung zu diesem Artikel

Helfen Sie anderen Kund*innen durch Ihre Meinung

Kundinnen und Kunden meinen

0 Bewertungen filtern

  • Produktbild: Human-Computer Interaction - INTERACT 2017
  • Produktbild: Human-Computer Interaction - INTERACT 2017
  • Adaptive design and mobile applications.- A Minimalist Approach for Identifying Affective States for Mobile Interaction Design.- Automatic Generation of User Interface Layouts for Alternative Screen Orientations.- Defining Gestural Interactions for Large Vertical Touch Displays.- MyCarMobile: A travel assistance emergency mobile app for deaf people.- Touch Shadow Interaction and Continuous Directional User Interface for Smartphone.- Aging and disabilities.- Age-related effects of task difficulty on the semantic relevance of query reformulations.- Could People with Stereo-deficiencies Have a Rich 3D Experience Using HMDs.- How Older People Who Have Never Used Touchscreen Technology Interact with a Tablet.- MeViTa: Interactive Visualizations to Help Older Adults with their Medication Intake using a Camera-Projector System.- Assistive technology for blind users.- Blind FLM: An Enhanced Keystroke-Level Model for Visually Impaired Smartphone Interaction.- Comparing Two Approaches of Tactile Zooming on a Large Pin-matrix Device.- Improve the Accessibility of Tactile Charts.- Investigations on Laterotactile Braille Reading.- Performance of Accessible Gesture-based Indic Keyboard.- Audience engagement.- Designing Collaborative Co-located Interaction for an Artistic Installation.- Designing Interactive Technologies for Interpretive Exhibitions: Enabling Teen Participation Through User-Driven Innovation.- Haunting Space, Social Interaction in a Large-Scale Media Environment.- In-the-moment and beyond: Combining post-hoc and real time data for the study of audience perception of electronic music performance.- Piano Staircase: Exploring Movement-based Meaning Making in Interacting with Ambient Media.- Co-design studies.- A Co-design Study of Digital Service Ideas in the Bus Context.- Designing for Financial Literacy: Co-Design with Children in Rural Sri Lanka.- Everyday Creative Uses of Smartphone Images in Biomedical Engineering Laboratories.- Towards Participatory Prototyping with Older Adults with and without Cognitive Impairment: Challenges and Lessons Learned.-Using Critical Incidents in Workshops to Inform eHealth Design.- Cultural differences and communication technology.- A Confucian Look at Internet Censorship in China.- A Cross-Cultural Noticeboard for a Remote Community: Design, Deployment, and Evaluation.- Culturally Informed Notions of Mobile Context Awareness - Lessons Learned from User-Centred Exploration of Concepts of Context and Context Awareness.- How do you want your chatbot? An exploratory Wizard-of-Oz study with young, urban Indians.- Design rationale and camera-control.- Capturing Design Decision Rationale with Decision Cards.- Coping with Design Complexity: A Conceptual Framework for Design Alternatives and Variants.- Identifying the Interplay of Design Artifacts and Decisions in Practice: A Case Study.- On the Effects of Progressive Reduction as Adaptation Strategy for a Camera-based Cinematographic User Interface.- You'veGot the Moves, We've Got the Motion -Understanding and Designing for Cinematographic Camera Motion Control.